
Highguard technical artist returns to social media, apologizes for his "misdirected" anger about the game's troubled launch
Highguard shuts down tomorrow — just 1.5 months after launch. Misguided design choices, brutal online vitriol and no post‑launch runway sank the shooter. Tech artist Josh Sobel returned to X, apologized for a 'misdirected' outburst and said he was overwhelmed. Will studios learn?
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