"Ideas have a window, they age out and become stale" - Assassin's Creed 3 director Alex Hutchinson outlines what went wrong with Skull and Bones

"Ideas have a window, they age out and become stale" - Assassin's Creed 3 director Alex Hutchinson outlines what went wrong with Skull and Bones

www.eurogamer.netwww.eurogamer.netapproximately 19 days ago

Assassin's Creed 3 director Alex Hutchinson says Skull and Bones flopped because its core ideas "had a window" and went stale — then an under‑experienced, junior co‑dev team tried to build "Black Flag crossed with World of Warships." It’s limping through post‑launch fixes. Can it recover?

Stay tuned to Playswave for more gaming news, reviews, and exclusive content from www.eurogamer.net and other top gaming sources.

Read Full Article