"Being realistic sometimes isn't fun" What Bethesda learned from making Fallout 3's Metro underground "too sprawling"

"Being realistic sometimes isn't fun" What Bethesda learned from making Fallout 3's Metro underground "too sprawling"

www.eurogamer.netwww.eurogamer.netapproximately 13 days ago

Sometimes realism's boring. Bethesda says Fallout 3's DC Metro was once a huge, fully connected subway — but it was sprawling, repetitive and load‑heavy, so they trimmed it. Takeaway: “being realistic sometimes isn't fun.”

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